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Enterprise banking redesign across Germany and the US.

2018-2022 UI Designer | Art Director Markets Germany | United States Scope UI Design · Art Direction · Design Systems · Prototyping

Over four years, I worked with Santander across two engagements in Germany and the US, at two very different stages of its digital evolution. In Germany at denkwerk, I helped establish the early foundations of a digital design system following Santander’s global rebrand. Later, at GALE in the US, I led visual design across banking products and campaigns, working within the established system.

Germany: Bringing a global rebrand into the product

Following Santander’s global rebrand, its German digital products needed to evolve alongside a growing set of banking, authentication and security features.

I worked with the wider design team to establish the foundations of a shared UI library, developing early components and visual explorations across desktop and mobile.

I created screen explorations and prototypes and translated iOS experiences to Android, adapting them to the platform while maintaining a consistent visual language across Santander’s digital products.

United States: Designing within a mature system

Four years later, I returned to Santander at GALE, this time working within an established design system across Rocket Mortgage, Private Client banking and campaign experiences.

Working closely with UX designers, I translated flows and wireframes into polished interfaces. The challenge was working effectively within a strict component library while identifying where new components were needed.

I created storyboards for animated content explaining new banking functionality and worked on promotional experiences, including Santander’s partnership with Rafa Nadal, extending the established visual system into more campaign-led work.

The two engagements gave me two different perspectives on designing at enterprise scale.

In Germany, I worked at the beginning: helping establish UI foundations, exploring how a global rebrand should translate into digital products and contributing to early components across platforms.

In the US, I worked within a mature system: using established components across new experiences, collaborating closely with UX, and identifying when the system should be followed or extended.

Together, they taught me that designing for a global product isn’t always about introducing something new. Often, the more important decision is understanding when to create, when to extend and when to work within what’s already there.

Current availability

We’re open for business and new collaborations.

Current availability

We’re open for business and new collaborations.